Partially fixed an issue where player's head would be invisible when entering inventory from FP mode
Added optional adaptive depth of field effect (via fpadaptivedof command)
Removed camera dust/dirt effect while in first person mode
Small fixes and tweaks
Some code refactoring and rearrangement
Version 1.14
Added fpnoautoleaving command
Experimental support for FP mode during dialogues/cutscenes
Minor tweaks and improvements
Version 1.13
Version 1.12
Improvement vertical view range
Improved camera offset positioning
Added an option to allow combat while in first person
Few adjustments to accomodate for combat
Version 1.11
Fixed issue with camera clipping with nearby objects
Other small tweaks and improvements
Improvements for logic handling at high and low framerates
Version 1.10
Fixed issues with interior lighting when in first person
Version 1.09
Fixed issues with boat handling
Improved camera clipping
Added 'Hold Q to stop autowalk' input
Version 1.08
Fixed depth of field effect
Fixed issue with using items as Geralt in first person
Removed fake light around player when in first person
Version 1.07
Added save lock when in first person
Improved movement
Added focus mode toggle for Geralt (double tap RMB)
Few bug fixes and improvements to input handling
Added 'Mysterious monocle' item to Novigrad main square book vendor - as long as it's placed in quick slot there is no need to use fphook command
Version 1.05
Added 'no collision' mode
Added mouse turn in place
Added autowalk/free look mode
Player head model will now look in the direction camera is faced (most of the time)
Many optimizations, improvements, tweaks and fixes
Version 1.04
Version 1.03
Improved visual handling when climbing ladders and swimming
Added a safeguard against attempting to enter FP mode while on horseback or in combat
Added visual fade when entering and leaving first person mode
Fixed an issue with improper exit from FP mode when inspecting posters
Version 1.02
Fixed issues with camera controls when using a controller.
Version 1.01
Fixed issues when trying to exit first person while playing as Ciri
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Which do you prefer: first-person games or third-person games? Don't answer, because it doesn't matter, because mods . The First Person View mod for Saints Row 4 takes your eyes (which have been hovering in the middle distance behind you) and crams them back into your presidential skull where they belong. Of course, this causes your head to completely vanish. It's weird. I'll explain below.
A mod that takes a game made for a third-person perspective and forces it to become first-person seems like it's setting itself up to fail, but actually, first-person SR4 is a surprisingly decent and natural-feeling experience. Just keep a couple things in mind, mainly that the mod is still in alpha (and Volition has yet to release official mod tools), so there are additional tweaks and fixes to come. Also, once you've installed the mod and start running around, your eyes will bounce around inside your head a bit, letting you look at the inside of your own face.
Luckily, there's a simple fix, and it involves shopping.
Drive or sprint over to the nearest Planet Zim clothing store. Once there, you'll need to buy a particular item, the Saints Fleur Chain (remember, it's in hat menu, not the necklace one). You'll notice (like Marty McFly's older brother after Marty started dating his own mom) that your head has now disappeared. It's a bit distracting, just like in real life when you meet someone who doesn't have a head, but having an invisible head means you won't have to stare at the back of your teeth while you run around. No one else seems to notice that you're running around headless, or if they do notice, they're politely keeping their comments to themselves as you plow into them at 90 miles per hour.
Shooting guns in first-person mode is works just fine, for the most part. Okay, your weapons don't exactly fit into your hands, which you won't notice too often, seeing as how you'll be busy pumping bullets into cops and aliens and citizens. Pistols and machine guns feel roughly as good as they do in third-person mode, which is to say, well, not that great, really? But fun enough! The rocket launcher is a bit weird, as it sort of phases out of reality when you reload it, but otherwise, it feels perfectly normal and natural to be suddenly killing everything and anything in first-person.
Where the mod really becomes fun is when you start using your superpowers. Super-sprint and you'll blast face-first through vehicles and pedestrians, making the world seem even more vulnerable to your sheer awesomeness. Super-jumping, meanwhile, makes you feel like Faith from Mirror's Edge after a massive dose of gamma rays. If you look down while jumping, you'll see arms pinwheel for balance and your legs and knees shifting and moving as you sail through the air. Wall-climbing a tall building and then super-jumping off the top is amazingly Autobiography of a yogi pdf download. fun and exciting from this new in-head view.
Death from Above, the power-up for the super-jump, also feels pretty great in first-person. Hovering in the air above an enemy while you peer down and target them in first-person view makes you feel like a real superhero (or superjerk, I guess, if you're targeting an innocent citizen or mascot). Unleashing the move is a little wonky, as you occasionally wind up looking through the inside of your arm as you plummet back down to the street. Still, supremely satisfying and fun from a new perspective.
Once you've jumped around the entire city for a couple hours, take a break from Mirror's Edge and visit Bioshock, because Telekinesis is also fun in first-person. Pick up cars (or dudes), hover 'em around in front of your outstretched hands, and fling 'em into dudes (or cars).
Driving still takes place in third-person view, so you get to watch your headless body drag drivers out of their vehicle, which is funny and a little horrifying. (Frankly, I generally prefer to drive in third-person view in games anyway, except maybe in the Far Cry series.) Also, while you're driving, your head is kind enough to reappear, so you can check your clown makeup or face tattoos in the mirror.
Would I play through the entire game like this? I kinda doubt it, but if you're looking for an excuse to pop back in and play more SR4 than you already have, this is a fun mode to play around with, and, like I said, it really does feel pretty natural to suddenly be playing in first-person mode. Hopefully future versions of the mod will include a toggle for switching between first and third person views on the fly.
Installation: Again, the mod is still in alpha, and there have already been several versions released (this write-up is based on v0.3). Visit this thread for the latest version (scroll down to the bottom of the first post). The installation instructions are there as well, and they're simple: just extract the files, drop 'em in your SR4 install folder, and launch the game.
Enabling third person view in Garry’s Mod isn’t difficult, it’s just not always possible. While many of us would love to run around with cameras zoomed out, you’ll need console commands to enter third person mode.
First, you’ll need to enable the console. Head to Options in the main menu and then to Advanced options, where you’ll check mark the box to enable console. Remember to save your settings.
Next, you’ll need the power to use console commands. That means you have to be in a server where you have administrator powers or are a moderator with those privileges. Alternatively, this can be done on a server that allows cheats.
Hit the tilde on your keyboard (it’s the little squiggle: ~) to bring up the console. You’ll then see a prompt, where you can type “sv_cheats 1” and then “thirdperson.” If your server has cheats enabled, you can just type in “thirdperson.” Type all of these without quotation marks, by the way.
The issue is that you need the power to use this command, and many public servers don’t allow sv_cheats. If you’re playing alone, though, you won’t have a problem. Shift that camera into third gear and get back to having fun.
Volition's still hard at work on a set of Saints Row IV mod tools for all you tinkerers out there, but the delay hasn't stopped a few prolific modders from allowing you to 'serve and protect' the fine citizens of Steelport through the eyes of your character.
While I can't wait to play what's basically Mirror's Edge with super powers, be warned that the mod is still a work in progress. Things can, and probably will, break. However, there are a few things you can do to ensure your first-person power trip is a relatively smooth one.
For one, don't wear any facial accessories like hats, glasses, or even clothes with high collar. Also, proceed with caution while using large weapons like the dubstep gun. Though dropping aliens with dubstep drops has practically become an American pastime, the camera needs a little tweaking before things look just right .
Sr4 First Person Mod Xbox One
Those minor warnings aside, anyone interested in trying the mod out for themselves can mosey on over to the official page for some super power-infused shenanigans through new eyes.